Place of Eagles
Neverwinter, also known as the City of Skilled Hands or the Jewel of the North, is a metropolis sitting on the northwestern Sword Coast of Faerûn.
The city of Neverwinter is so named because, even though the town is situated in the cold north of Faerûn, the Neverwinter River that flows through it was heated by fire elementals living under the nearby Mount Hotenow in the Neverwinter Wood.
In addition to having an unnaturally warm climate, Neverwinter is a picturesque city and boasts such sights as its three spectacular, intricately carved bridges: the Dolphin, the Winged Wyvern and the Sleeping Dragon. Under these, the waters of the Neverwinter River cascade over small, gentle waterfalls as they course into the city’s bustling harbour. Neverwinter’s magnificent gardens (the phrase “The City of Skilled Hands” refers to Neverwinter’s accomplished gardeners) ensure the warm winters are colourful and the summers are rich with fresh fruit. The city is replete with beautiful and ingeniously designed buildings, many of which are famous in their own right, such as The House of Knowledge, and Neverwinter’s tall and many-windowed temple of Oghma. In addition, the reputations of such unique taverns as the Moonstone Mask and The Fallen Tower reach far beyond the Neverwinter’s walls and further add to the city’s distinction.
The emblem of Neverwinter
Approximately thrity years ago, the city was devestated by the eruption of Mount Hotenow. Two decades after the city’s destruction, Dagult Neverember, Open Lord of Waterdeep, hired artisans and carpenters to help rebuild the city and mercenaries to protect it from monsters; he would eventually create the title of Lord Protector of Neverwinter. However, it is questioned whether Dagult is the rightful ruler, as many factions vie for Neverwinter and the citizens are divided in loyalties.
The Southeast quadrant of the city was never rebuilt and is a burned out husk in which undead and monsters roam freely. It is walled off and the walls guarded by local militia and the wizards of the Many-starred Cloak, the local mages’ guild. Central to this area is The Chasm, a mighty rift in the ground which regularly spews forth monstrous creatures.